Like the story, Forspoken’s open-world navigation via “magic parkour” needs a little time to get going. I was immediately invested in discovering the mystery behind his peculiar circumstances and their unlikely partnership.Īnd boy, did I want to keep exploring. Their relationship is more two-dimensional than pre-release footage (or even the poorly contextualized demo) might have suggested. Her constant counterpart is Cuff (Jonathan Cake), who chimes in to offer guidance or sarcasm in equal measure. Her motivations and reactions are complex, and she inspires an empathetic connection thanks to Ella Balinski’s enthusiastic performance. After that awkward acclimatization stage, however, Forspoken brings the emotional punches and lights a fire under our heroine.įrey carries the weight of the game on her shoulders as the playable protagonist, and fortunately, I found her to be an interesting and nuanced character (more than the memeified trailer clips suggested). The story-helmed by an all-star team including Gary Whitta ( Rogue One) and Amy Hennig ( Uncharted)-admittedly takes a little bit to get going, using the real world for some early tutorials as Frey’s background is established.
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